Saturday, December 31, 2011

New Years !!!

The lift raises so people can walk under and lowers so snowmobiles and motorcycles can drive on the track to a ramp to jump the seaport harbour inlet.


Thursday, December 22, 2011

Tuesday, November 1, 2011

The 2nd time around


1. “From the buildings in which we live and work, to the cars we drive, or the knives and forks with which we eat, everything we use was designed to create some sort of marriage between Form and Function.”


2. The folks at IDEO state that they are not experts in any given area. But, they do claim to be experts on the __Procces of how to define stuff___, which they apply to the innovation of consumer products.
3. After the team of designers is brought together, told the problem, and informed they have five days to “pull it off,” what phase of the design process do they immediately engage in?
  • Brainstorm
  • give useful comments.
  • Come up with ideas

4. Give two examples of what the team members did during this phase.

a. Give info and facts about the problem.
b. Brainstorm, and work as a team(teamwork)


5. List five rules-of-thumb that IDEO employees follow when they share ideas during the brainstorming phase:

One Conversation at a time
Be Focused
Encourage wild ideas
Defer judgement
Build on the ideas of others


6. Why should wild (and sometimes crazy) ideas be entertained during the brainstorming phase?
  •  Because out of wild ideas, they come up with brilliant ideas. 

  • And if there were only normal ideas, they wouldn't be able to do something cool or extraordinary.

7. After the brainstorming phase was over, the team narrowed down the hundreds of ideas by _____voting_____ for those ideas that were not only “cool” but also _buildable_____ in a short period of time.
What phase of the design process is this called?
Enlightenment trial and error.

8. IDEO believes that the ideas and efforts of a ___team___ will always be more successful than the planning of a lone genius.

9. Once the ideas were narrowed down and divided into categories, the group was split into four smaller teams. What phase(s) of the design process was each of these groups responsible for?

 
·  Shopping
·  Safety
·  Checkout
·  Finding stuff you need

10. The leaders at IDEO believe that  _a playful __ behavior and a ___fun____ environment are two important reasons why their employees are able to think quickly and creatively to produce innovative results.

11. Sometimes, people come up with great solutions that work by trying their ideas first, and asking for _____opinion____________ later.

12. Design is often a process of going too far and having to take a few steps back. What phase of the design process would the critique of the four mock-ups come under?
re-finding and communicating results

13. Upon critique of the four teams’ models, it was obvious that none of the teams had developed an optimum solution. However, the people at IDEO believe that it is important to ____fail_________ often in order to ___succed__________ sooner.

14. What percentage of the entire week’s time did it take to fabricate the final prototype?
1 day - 20%


15. Instead of showering his design team with a tremendous amount of praise, what did the boss require his employees to do with their new design?
Improve on there design


16. Of all the things that we are surrounded by every day, what has not been placed through the design process?
  • human body
  • nature
Conclusion

1. What did you find to be the most impressive part of the team’s effort?
·   Everyone worked as a team an had fun while doing it.
·  No one criticized ideas.
·  The final product looked cool was effective and very successfully.

2. What advantages are there to having a design team with members that have non-engineering backgrounds?
·  Crazier ideas.
·  Ideas engineer wouldn't come up with.
·  Provide more info. from each person from a different field

3. There was a point in the process where a self-appointed group of adults stepped up, stopped the ideas, and redirected the group to break up into teams. Why was this done?
·  So they could get more ideas in a faster range of time.


4. At the end of the video, Dave Kelly states, “Look around. The only things that are not designed are the things we find in nature.” Can you think of anything that would contradict this statement?
·  No, because everything is done by thinking, even minor things. Only nature is not engineered.

My Pumpkin

The Ruy - Stanley Pumpkin.




Saturday, October 29, 2011

Energy Sources



















1. Describe one thing that surprised you about the energy source that you researched and presented.

How little we use it. Geothermal only counts for .35% of our total energy consumption.


2. Describe one thing that surprised you about an energy source that another team presented.

That solar is so expensive. Solar is .35 cents per KWH. Geothermal is .03 cents per KWH. To put that in perspective it cost 10 times the cost to the consumer if they pick solar over geothermal.



3. Describe and defend what you believe to be the most important technological need regarding energy.


I want our energy to be National.
I want the extraction over our energy to be eco friendly.
I want our energy to be renewable.

Carboard Canoe

I earned 10 achivements

 Criteria & Constraints - List or reference the specified Criteria and Constraints you're designing for. List at least one implied criteria. List at least three implied contsraints.


Criteria
• Build a watercraft that allows you to traverse the CHS swimming pool.
Protect your workspace from damage!

Implied: get your boat to float.

Constraints
• All Staples or other foreign material must be removed from your cardboard. If we trash the pool, we will not be invited back for other activities during the year (yes, we have other activities in mind for 2nd semester).
• Cardboard must meet our quality standard and be approved by the instructor (more info to follow)
• Each boat must have a minimum of a 3" tall "sidewall" (no completely flat designs).
• All exposed cardboard must be covered in duct tape (this will reduce cardboard disintigration in the pool).
• Each team will be provided one "versa table" cardboard box piece and two 60yrd rolls of duct tape. Any materials beyond this (likely need more cardboard) need to be resourced by your team

Implied: fit through the door. You boat must becovered in ductape. You can only use carboard and ductape.




 Define the Problem and Brainstorm Solutions - State the problem you are designing a solution for. List at least 20 ideas you have regarding your solution.
  1. Tape everything
  2. Wight name on boat
  3. Make corners better
  4. Use stiff carboard on base
  5. Use flimsy on walls
  6. Make a strong bow
  7. Put the fatter part at the back
  8. Make front thinner than back
  9. Make it big enough for 2 people
  10. Make shure the walls dont give in
  11. American flag
  12. Stiff Carboard
  13. Ores
  14. Harness on swimmers
  15. Fat bottom
  16. Mermaid
  17. Stiff carboard
  18. Ductape rope
  19. Yubes in front and back
  20. Hook tubes to bow and stern
  21. Large amount of surface to distribute weight
  22. Hydrodynamic

Sketch Ideas






 Prototype Ideas - Craft physical prototypes (models) of each of your three sketches. Use a notecard or post it note to call out at least one key feature on each model. Post the images to your blog and describe the key feature that you've pointed out on each.



1






2



3







Select an Approach - Generate feedback (+, change, ?, !) and make a decision matrix regarding your sketches/prototypes. Specify the approach you've chosen and justify your selection.


We did number 2.



                                   Stabitity                Hydrodynamcis                    Durability                Total

Design 1 ( Ruy )        8                              6                                               9                        23

Design 2 ( Mike )     10                             0                                             10                        16

Design 3 ( Staney/    10                             6                                              10                       26
             Armoundo)




Build Achievements:Build It!



Test Achievements:
The Longest - Awarded to the team with the watercraft that floats the longest (multiple teams may be awarded this achievement if multiple boats remain afloat at the end of our competition period).
- Build your watercraft. Document it with a presentable photo.




Reflection Achievements:
Feedback - Generate ten items of feedback for your effort (from the design/build process and/or the actual product). Make sure you include at least one item of feedaback in each of our four feedback areas (+, change, ?, !)

•• Redesign - The same boat. Iwould get better swimmers though.

Massive CargoHave 3 peope in you boat and not sink.

Monday, October 10, 2011

Rules of the Road.

To "level the playing feild" i would add a minimum mass requriement.

Cars could only be so light


For my 3 ideas i would:
  • I would introduce a money system.
  • If there was a one of a kind parts people could auction on it.
  • I would also have the inital money based on the quality of the blog and the success of the invention.  


Sunday, October 9, 2011

E.O.D




On Sunday I went to a Fund Raiser



Over 30 men made the nearly 200 mile bike ride in 2 days from
Santa Monica to Liberty Station.

The goal was to fundraise the Wounded EOD Wariors foundation.

EOD Wounded Warrior

EOD, or Explosive Ordanice Disposal is a volunter post in the military. Open to canidates from Navy, Army, Marines, and Airforce.

These people are basicly the "bomb squad of the military".

The majority of these men are in the Army or Marines. They disable IED's.

Basicly the guys in the movie "The Hurt Locker"





At the fundraiser I got to play with some equipment.

First I was privileged to put on one of thoes suits.



The suit weighs 82 pounds.

It is equiped with a quick release incase it catches on fire.

Soliders are expeted to run, do push ups, and get up from the push up position.

It takes two people to put it on you.

It's very comfortable.




On my right arm theres a controll panel.


This controls suit features such as the
suits ventilation system.


I also got to play with an bomb robot.

 IRobot’s newly announced iRobot PackBot 510


The guy said it was the newest one his unit had and that he hadn't tinkered with it yet.


It was hooked up to an X-box controller.  


 Walking around were men whose legs have been blown off.


Today was a humbling, exciting, and fun day.

Above all it was Great! 

Tuesday, September 27, 2011

Mouse Trap Race Cars

Achievements (by stage):
I gained 15/15 achievements in this event


Design:"Brainiac" - Brainstorm solutions for your design. Generate a list of at least 10 ideas/concepts.

  • Small car
  • Add ruler to mouse trap
  • stabilizers on wheel
  • Made wheels different sizes
  • Big rubber wheels at the front
  • Put an extra black block in between wheel sets
  • put wheels on the end of each Axel instead of middle.
  • Used mouse trap as launching device, not as an an engine.
  • Small wheels in the middle of the Axel, so they wouldn't overlap with other set of wheels.
  • Launch it at the middle of the ruler


"Visualize It!" - Create a sketch of a design and label key features.



















Build:"Build It" - Build your design. Document it with a photo.














"The Price of Glory" - I had a 9 part car
  • Axles (2)= 2$
  • Black box (2)= 2$
  • Ruler (1)= 1$
  • Total =9$


"Competitor" - Compete in the 2nd Annual Mousetrap Race car Challenge.
Yes, i entered my car into the race.

"Long Distance Winner!" - Travel the furthest in the race.
Yes, we won 1st place and went 20 tiles long


"Going the Mile!" - Travel the furthest or second furthest in the race.
Yes, we won 1st place and went 20 tiles long

"Led Foot" - Be the team with the fastest time covering the first 24" of the track.
Yes, we had faster acceleration than any of the other teams, we got .33 seconds to the 24" mark.

"Heavy Foot" - Be the team with the fastest or second fastest time to cover the first 24" of the track.
Yes, we had an acceleration fster than any of the other teams, we got .33 seconds to the 24" mark.

"Feedback" - Collect feedback (at least one each of +, change, ? and !) from yourself or your classmates.
+:  Very light car
?:  Four big wheels, or four small wheels
!:  Car had good in-flight movement
change: On board engine

Iterate:"Re-work" - Change your build based on your experience with the race/feedback you collected. Document any changes.
My design would add a part to the mouse trap and push the car.

"Game Changer" - Develop a new rule or change to the game that you feel would make the event better. Explain your concept.
Make car at most 15 parts

"Name it" - Invent a name for an achievement that you think is better than what we have currently.







  Bat Mobile - Most Complex Car.
  




Clean Up:"Leave It Cleaner Than You Found It" - Did you leave your workspace cleaner than you found it? Explain.
Yes, we cleaned up after ourselfs.



Reflection:
"Design/Build" - What is a "Design/Build" process? How did your experience with this challenge relate to that? Why might you experience this in a career related to technical innovation?


What is made vs. what is created. I learn't that one can make the best plans but one can't gauntee sucess.

Sunday, September 25, 2011

Emergency Prep. Kit


Earthquakes, Fires, Floods and Power outages are the worst threats to Southern California residents.

Emergency Suplies Kit  

Absolute Priorites

     1. Water, lots and lots of water.

     2. Food. Cans and other                   
     nonperishables would be ideal.
    
     3. First Aid kit.



 4. Leather Man.




5. Batteries. 

6. Flashlight.

7. 2 way radio. (My Dad)
                                                           
8. Money. I don't think disater area citizens take checks. (My Dad)

Would be Preferable

9. DC - AC converter. (Cigarett lighter, in car, to wall plug electrcity converter)
10. My Dad's Minivan.
11. A Blanket.
12. Extra Clothes.
13. Some sudok . Something too pass the time would make a disaster bearable.

 


Lowest Priorites

14. A inflateable raft. In case of flood. :)


15. A Gun. (John & Joe)
16. Bullets. (John & Joe)
17. Flare Gun.
18. Generator.
19. Rope.
20. Lighter.

+ - "Good job as listing water as your #1 priority."
                                          
             Take pots and gass hotplate to boil water

- "2 way radio and money." Added these items.

? "What about air quality." Add Gas Masks

! "Escape routes would be a good thing to have on hand."

Take my raft and flee. Reseach evacuation routes.

Thursday, June 2, 2011

FINAL

My design is a hook with an adhesive strip.  One may place as many as needed depending on the weight of the bike.


Bikes take alot of place and most people can't lock them outside.

These people don't own homes so their can be no damage to the property.


These were my potential ideas.



+                                                                        -
It can be hung any where                         It will take many to hang.



Delta                                                                      Ideas
Adhesive                                                             Mount it on the ground




Wednesday, May 11, 2011

The Deep Dive

1. “From the buildings in which we live and work, to the cars we drive, or the knives and forks with which we eat, everything we use was designed to create some sort of marriage between form and function.”



2. The folks at IDEO state that they are not experts in any given area. But, they do claim to be experts on the "the proccess of how you design stuff", which they apply to the innovation of consumer products.



3. After the team of designers is brought together, told the problem, and informed they have five days to “pull it off,” what phase of the design process do they immediately engage in?

Brainstorming.


4. Give two examples of what the team members did during this phase.

a. Interviews


b. Reaserch





5. List five rules-of-thumb that IDEO employees follow when they share ideas during the brainstorming phase:

a. One conversation at a time.


b. Stay focused.


c. Incourage wild ideas.


d. Differ judgement.


e. Build on ideas of others.





6. Why should wild (and sometimes crazy) ideas be entertained during the brainstorming phase?

So innovative ideas emerge.


7. After the brainstorming phase was over, the team narrowed down the hundreds of ideas by voting for those ideas that were not only “cool” but also buildable in a short period of time. What phase of the design process is this called?





8. IDEO believes that the ideas and efforts of enlightened trial and error will always be more successful than the planning of a lone genius.



9. Once the ideas were narrowed down and divided into categories, the group was split into four smaller teams. What phase(s) of the design process was each of these groups responsible for?

Saftey, Shoping, Check Out, Finding what you looking for.



10. The leaders at IDEO believe that ________________ behavior and a ______________ environment are two important reasons why their employees are able to think quickly and creatively to produce innovative results.



11. Sometimes, people come up with great solutions that work by trying their ideas first, and asking for permission later.



12. Design is often a process of going too far and having to take a few steps back. What phase of the design process would the critique of the four mock-ups come under?





13. Upon critique of the four teams’ models, it was obvious that none of the teams had developed an optimum solution. However, the people at IDEO believe that it is important to fail often in order to succede sooner.



14. What percentage of the entire week’s time did it take to fabricate the final prototype?





15. Instead of showering his design team with a tremendous amount of praise, what did the boss require his employees to do with their new design?

Test it.


16. Of all the things that we are surrounded by every day, what has not been placed through the design process?

School.





Conclusion

1. What did you find to be the most impressive part of the team’s effort?


The fact that they eliminated the basket.






2. What advantages are there to having a design team with members that have non-engineering backgrounds?

They have backgrounds in other things.







3. There was a point in the process where a self-appointed group of adults stepped up, stopped the ideas, and redirected the group to break up into teams. Why was this done?

The group was starting to wander off.

Tuesday, May 10, 2011

Egg Drop Challenge - Iteration #1






My egg is taped inbetween  thoes two ballons using duct tape. This allowed me to achve all the weight and volume achivements because air is everywhere.

 

Total # of Achievements Earned: 22



Material Prep
-Generate a list of materials required for build day.
-Document a plan to ensure materials are brought in on block day.

Build Achievements

Material Size:
(your egg is not included in the material size)
(air is ubiquitous and not included in material size. "Rare" commodities like helium are.)

-Your materials fit inside a printer paper box
-Your materials fit inside a shoe box
-Your materials fit inside a cigar box
-Your materials fit inside an Altoids box

Material Weight:
(your egg is not included in material weight)
-Your materials weigh less than 500 grams.
-Your materials weigh less than 300 grams.
-Your materials weigh less than 200 grams.
-Your materials weigh less than 150 grams.
-Your materials weigh less than 100 grams.
-Your materials weigh less than 50 grams.
-Your materials weigh less than 25 grams.


Drop Achievements

Drop Accuracy:
-You hit the butcher paper!
-You hit inside the third ring!

Egg Resilience:
-Your egg broke but the yolk remained intact.
-Your egg cracked but the yolk stayed inside and intact.
-Your egg cracked but was still together.
-Your egg didn't break in any way! (awarded three times)
-Your egg didn't break in any way! (awarded three times)
-Your egg didn't break in any way! (awarded three times)



One designs had the egg in a small styrofoam box with cotton and a parachute. The parachute did nothing but the cotton and styrofoam made it work.

This is one of the few times i think I did the best. I achived every weight and volume achivement. The one thing i could work on would be acuracy but i barley slid buy on weight. Mr. Olson even reused my egg.

Thursday, May 5, 2011

Locker's !

CHS lokers are small and have no shelves. They have limited amount of room and they could be managed better.

Our locker!


(the lid will close around it)


Our locker increases the space by adding shelves.

Constraints:
1. Design must fit within your school locker. ( 10.5 X 12 X 17.5 CM )
2. Easy to install.
3. Must hold 20 lbs of books and binders.
4. No flammable materials.

Criteria:
Must organize books, binders, and lunch.



Design 1

Design 2


Design 3


We went with design 1, it had the max shelf space.



To find the weight of the aveage book we made a scale:


Wednesday, April 27, 2011

Friday, April 15, 2011

EGG DROP

The post is on andres blog

Glider

We designed a glider today.
We started here and



Moved here.

Brainstorm Solutions: We had 2 possible solutions. a plane shaped or a hang glider desingn.

We chose a hanglider design because it had the best wing span.

In a vacum our glider would have done better but due to the wind it failed and was destroyed.



We made a smaller version and added a horizontal wing.


When it was fully construted our glider looked like this:



 The our glider slowly did flips down the ground not gaining much distance,
but we did win the hangtime portion!


 
These are our gliders flying combat missions!!!
(Interprative drawing)